If the old design sets the tone about what’s important, then you may be losing out on an opportunity to make a significant leap forward. A design should never set the tone – ideas should set the tone. Ideas are independent of the design.
So, when evaluating a redesign you have to know what you’re looking for, not just what you’re looking at. How the new design compares to the old may be the least important thing to consider.
“The point of work should not be just to provide the material goods we need to survive. Since work typically takes the largest part of our time, it should also be an important part of what gives our life meaning. Our economic system works well for those who find meaning in economic competition and the material rewards it brings. To a lesser but still significant extent, our system provides meaningful work in service professions (like health and social work) for those fulfilled by helping people in great need. But for those with humanistic and artistic life interests, our economic system has almost nothing to offer.”—The Real Humanities Crisis - NYTimes.com (via mikerugnetta)
“A lot of our ideas about what we can do at different ages and what age means are so arbitrary — as arbitrary as sexual stereotypes. I think that the young-old polarization and the male-female polarization are perhaps the two leading stereotypes that imprison people. The values associated with youth and with masculinity are considered to be the human norms, and anything else is taken to be at least less worthwhile or inferior. Old people have a terrific sense of inferiority. They’re embarrassed to be old. What you can do when you’re young and what you can do when you’re old is as arbitrary and without much basis as what you can do if you’re a woman or what you can do if you’re a man.”—Susan Sontag on how the stereotypes and polarities of culture imprison us (via explore-blog)
But the 8-hour workday is too profitable for big business, not because of the amount of work people get done in eight hours (the average office worker gets less than three hours of actual work done in 8 hours) but because it makes for such a purchase-happy public. Keeping free time scarce means people pay a lot more for convenience, gratification, and any other relief they can buy. It keeps them watching television, and its commercials. It keeps them unambitious outside of work.
We’ve been led into a culture that has been engineered to leave us tired, hungry for indulgence, willing to pay a lot for convenience and entertainment, and most importantly, vaguely dissatisfied with our lives so that we continue wanting things we don’t have. We buy so much because it always seems like something is still missing.
Your Lifestyle Has Already Been Designed (via felicefawn)
TLDR: Those statistics I reblogged from Fred Wilson seem to be made up.
Rebecca, who has emailed follow ups more than once (I think she’s my personal, after-the-fact fact checker) checked into those stats, and found (embarrassingly easily—just scroll to the last two comments) that they’re probably made up (Google can’t find the original study OR the organization credited with the study).
Can’t trust everything you read on the internet folks. Still… those stats sound about right—which is why people like me reblog them without questioning them.
“The world is not yet finished, but everyone is behaving as if everything was known. This is not true. In fact, the computer world as we know it is based upon one tradition that has been waddling along for the last fifty years, growing in size and ungainliness, and is essentially defining the way we do everything. My view is that today’s computer world is based on techie misunderstandings of human thought and human life. And the imposition of inappropriate structures throughout the computer is the imposition of inappropriate structures on the things we want to do in the human world.”—Ted Nelson (via Frank Chimero)
48% of sales people never follow up with a prospect
25% of sales people make a second contact and stop
12% of sales people make more than three contacts
2% of sales are made on the first contact
3% of sales are made on the second contact
5% of sales are made on the third contact
10% of sales are made on the fourth contact
80% of sales are made on the fifth to twelfth contact
My friend Cara posted this on Facebook, which I’ve cross posted here with her permission:
In case you were confused, your adult female colleagues are women, not girls. This is true whether she’s using a software license you want to be using (as in “some new girl in another office is using the license”) or if you primarily interact with her because she answers the phone (as in “you can call this number and tell the girl who answers that you want to talk to me”). The only time you are likely to interact with a “girl” in your office is when your boss brings in his dog.
Or her daughter for Take Your Daughter to Work Day.
“I just don’t like the riot gear," Burbank says. "Some say not using it exposes my officers to a little bit more risk. That could be, but risk is part of the job. I’m just convinced that when we don riot gear, it says ‘throw rocks and bottles at us.’ It invites confrontation. Two-way communication and cooperation are what’s important. If one side overreacts, then it all falls apart.”—Salt Lake City Police Chief thinks about people, and the effect of dress on behaviour.
Also reminds me that at a natural history museum, the exhibit designer told me ‘frail looking things’ are destructed less than things that look like they’re built to be unbreakable. Because it’s like an invite to break it. (via mindwide0pen)
Todd Zaki Warfel’s answer: The pros can also be the cons. When using modals, or any other design principle, consider the goal and intent. Then you can use that pro or con to your advantage.
If you think your interaction will benefit from the perception that you’re not leaving the current page/s…